"Okay, so, basically when you have enough of the right technology you can make moving pictures. And then you can make pictures that move around the way you tell them to, instead of in a pre-set way. And video games are moving picture games, some of which strongly resemble the way Terraria works."
"Yeah, okay. Um." She considers this. "Okay, I think this is going to end up waiting until we get to a universe where this can be demonstrated, because I don't have any on me, and the closest thing my brain has for a helpful suggestion for how to better explain it is 'start at Pong,' that being one of the earliest examples, and I don't actually know enough about the history of video games for that to be useful."
"...I should be actually writing this list down before I forget something. Let's see, architecture books, cathedral viewing, harp lessons, video games...am I missing anything?"
"Unfortunately all the writing supplies are back in the bag. Oh well, this particular round of hugging probably hasn't turned into anything else with that other dragon right there."
"I think the clever solution is that she probably would have the presence of mind to let me know if I needed to keep out considering that the last time I saw her things were not actually headed in that direction and I should suck it up and check. And then screech at her later if I end up regretting it."
"It's safe, and I might as well grab the whole bag while I'm there because I'm likelier to need anything else from it than the girl in the cuddlepile."
Saravasse is still amused and endeared by the ongoing cuddlepile. But when Emily shows up, she stretches her wings and says, "I think I'll go hunting. Any surprises I should know about?"
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"It's safe, and I might as well grab the whole bag while I'm there because I'm likelier to need anything else from it than the girl in the cuddlepile."
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Luckily this world is a planet and she does not have to trudge there. Yay, flight.
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And she takes off.
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