characterquarry (
characterquarry) wrote in
glowfic2015-11-20 10:57 pm
Entry tags:
witch's cape, not hat
Grendyne groans and starts pulling on her boots when the alarm goes off. Again. She quick-marches to the broom hangar, sits on her machine and is handed a plethora of loaded weapons by attentive corporals.
"Two flyers in one day? They're getting way too common."
"It's worse," the commander informs them, "South Karlsland got hit with three at once. We're taking Lytee's express and sleeping there. You can sit out if you absolutely need to, but Freya's still recovering so we could use you as a comms relay."
"No, I'll come. I just reserve the right to complain about it."
The 42nd United Forces Witch Wing takes off and assembles into a perfect synchronized formation as Lytee charges her teleport power.
...This is not South Karlsland wilderness.
[note: halfway through this thread I created a unique account for Grendyne. Do not be alarmed by the change in account. -Rockeye]
"Two flyers in one day? They're getting way too common."
"It's worse," the commander informs them, "South Karlsland got hit with three at once. We're taking Lytee's express and sleeping there. You can sit out if you absolutely need to, but Freya's still recovering so we could use you as a comms relay."
"No, I'll come. I just reserve the right to complain about it."
The 42nd United Forces Witch Wing takes off and assembles into a perfect synchronized formation as Lytee charges her teleport power.
...This is not South Karlsland wilderness.
[note: halfway through this thread I created a unique account for Grendyne. Do not be alarmed by the change in account. -Rockeye]

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And a voice calls out, carrying surprisingly well over the noise. "Copycat! I've got something here you'll want to see!"
Bonesaw is flanked by some of her creations and surrounded by what is unmistakably a Witch shield.
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Priorities. Crawler is holding a huge chunk of their forces up. She ignores Bonesaw and her Witch for now, channeling Alexandria despite the relatively astronomical mana cost to fly close enough to tap him with the deathtouch. And Clockblocker's power, if that doesn't work.
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Myrddin flies off to help stop all nearby fires, presumably to find or slow down Burnscar.
While Gren was busy with Crawler, the other newcomers noticed that half the heroes have been fighting the other half. They're fighting to kill, and the Nine are enjoying the distraction. Legend has been identifying the berserk allies and stunning them, and Usher's current protectee is of course immune, as is apparently Dispatch for some reason. But knocking out one's teammates is not a long-term winning strategy.
"Kill the shield and get out!" Legend blasts the Witch's shield, his laser fizzling against it. Then he rockets upward, having felt the effects of whatever's making the capes do this himself.
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And then the shield goes back up. "Ow!" comes Bonesaw's voice. Large chunks of both girls are missing where the Siberian deleted pieces, but they both seem alive. "Don't you want to know how I did it?"
The ex-Witch opens fire. At everyone, Copycat most definitely included. The shield blocked everything to some upper limit between Legend and the Siberian, and the blasts are proportionately strong.
And to make things worse, now it's nearly all the heroes in a mindless rage. Some of the fliers, Legend included, are high enough that they don't seem to be affected, but the vast majority are turning on each other. Gren can feel it too. Hatred of everyone she came with, anger and the desire to destroy...it's definitely a Master power doing this, but that hardly seems important.
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When the rage builds up to a certain point, something snaps. Cranial's implant. She goes completely emotionless. Lack of disgust over blood and gore, and lack of morbid curiosity over how she made a Witch so obscenely powerful makes it a lot easier to have the Copysiberian systematically disassemble Bonesaw and her Witch.
It's a bit creepy to be so calm when all this is happening. Who here smells like an emotion manipulator? That way. She ignores the mounting pain of mana burn to teleport over to her and apply the deathtouch for the third time in less than two minutes.
And then she really does need to take a break, because ow. "Bonesaw down, new member the Master down. Is Dispatch available?"
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Shatterbird and Mannequin are dead. Burnscar is dead or fled, no one knows which. Jack spent an awful long time dodging and killing before finally being cornered, and is now also dead. The new member was the last one.
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But once it starts to subside, Cranial's implant has shut itself down too, and she can feel proud that the Nine are now either One or None.
She radios in her perspective on the fight, then teleports home to Terra and has a couple of days off. After that, Cranial receives a message saying that her implant helped against the Nine and ten thousand dollars as a your-stuff-worked-in-live-fire-conditions bonus.
Toy Soldier, how about that spacesuit?
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They make the transaction in costume, of course. For Toy Soldier this means a three-story powersuit; presumably the cape themself is in there somewhere.
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The space suit is pretty much exactly as advertised: a space suit. It gets handed when the money does.
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Then she teleports to the moon - it's a stretch, but she has more than enough mana lately - and jumps around for a while and takes a video and publishes it on the internet and bags a few samples of interesting-seeming rocks and dust in case scientists might want them and teleports back to Earth Bet and resumes heroing.
(Mars and various other celestial bodies are apparently a bit too far, she tells inquiring parties.)
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For other threats on that level she'd have to go further afield. The Three Blasphemies can probably be destroyed, but they'd have a good chance at surviving and it's unsafe to have them alive around you.
Copycat should stay very far away from Sleeper.
Ash Beast? He's on a lower scale because he's slow enough to just evacuate when necessary, but is dangerous enough that it's sometimes necessary. He's also, as far as anyone knows, just an innocent person with a really unfortunate power.
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Back to rouging it up, then. She doesn't really need all the money she's earning from healing hundreds of people per hour, messing with inconvenient geography or geology, and everything else. And she's not going to run out of magic anymore, so she buys a few ostentatiously golden and gemstoned things, and the rest goes to various charities she judges most worthy, weighted towards peacekeeping and refugee aid types of programs.
And time passes.
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Over the next month, they notice an unmistakable lack of Endbringer fight. Late is one thing; the Endbringers were never exactly predictable. But it hasn't been this long between attacks since when there were only two of them. Optimists start to hope that the war might have stopped. But the Simurgh is still flying around copying tinkers at unpredictable intervals, constantly upgrading whatever it is she's doing, so optimists are few and far between.
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Some of the pieces of Scion (and not-Scion-but-similar) are in dimensions that won't immediately attract his attention. The Neuroi carefully figure out which are which, then warp there and begin to study and copy them.
They finish consuming the Centauri system, and organizing a flotilla of drones just barely smart enough to come out of FTL not completely disoriented and deploy their superweapons. Then they open a door to Contessa. "We are ready."
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The ground shakes around them, and walls between worlds fall. Contessa and the Neuroi find themselves in one of Cauldron's more secret locations, in by the area they mine for the powers they sell. A gray-skinned humanoid hangs slack-jawed and dead, surrounded by similarly gray limbs and faces.
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He doesn't have feelings, in the human sense. He does have a role, and he is familiar with the narratives the host species uses. One of the roles of the Warrior is revenge.
Under other circumstances an unplanned meeting with a different species might be interesting. Instead, he raises a hand to blast the nearest Neuroi from existence.
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