characterquarry (
characterquarry) wrote in
glowfic2015-11-20 10:57 pm
Entry tags:
witch's cape, not hat
Grendyne groans and starts pulling on her boots when the alarm goes off. Again. She quick-marches to the broom hangar, sits on her machine and is handed a plethora of loaded weapons by attentive corporals.
"Two flyers in one day? They're getting way too common."
"It's worse," the commander informs them, "South Karlsland got hit with three at once. We're taking Lytee's express and sleeping there. You can sit out if you absolutely need to, but Freya's still recovering so we could use you as a comms relay."
"No, I'll come. I just reserve the right to complain about it."
The 42nd United Forces Witch Wing takes off and assembles into a perfect synchronized formation as Lytee charges her teleport power.
...This is not South Karlsland wilderness.
[note: halfway through this thread I created a unique account for Grendyne. Do not be alarmed by the change in account. -Rockeye]
"Two flyers in one day? They're getting way too common."
"It's worse," the commander informs them, "South Karlsland got hit with three at once. We're taking Lytee's express and sleeping there. You can sit out if you absolutely need to, but Freya's still recovering so we could use you as a comms relay."
"No, I'll come. I just reserve the right to complain about it."
The 42nd United Forces Witch Wing takes off and assembles into a perfect synchronized formation as Lytee charges her teleport power.
...This is not South Karlsland wilderness.
[note: halfway through this thread I created a unique account for Grendyne. Do not be alarmed by the change in account. -Rockeye]

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Capes are arriving, but need to know what they're up against. One of them is Legend.
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Copycat swears.
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Legend interjects after the Director, "Flechette, if Places is right this could be a less dangerous chance to test your power against the Siberian than against the real one." (She volunteers, of course.) "Copycat, as soon as it works or fails, or if Flechette is threatened, teleport out. Eidolon is in Houston, and if there's a risk of multiple Siberians we might need him."
With most of the Wards gone it's a smaller group, but they're ready to go.
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A map is produced. "Eleventh and Blue, maybe."
"Alright. Hold on everyone." She looks at the map. She raises her arms. There is a slight tingling sensation for a few seconds.
And they're outside in sunny not-California. The monster is fairly obviously thataway, what with the destruction and sounds of ongoing battle. Copycat staggers.
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"Heroes! I've got some things you might want to hear about my teammates..."
Trickster swaps Oliver with one of the bodies. Whether it was a clone or a casualty, who even knows. "Don't kill the monster! The real Genesis is still in there!"
Flechette fires her crossbow at the striped clone. Her target vanishes, as if she had popped a bubble. And then it reappears and comes straight for her.
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Places grabs Flechette and disappears.
Copycat starts tossing out lightning bolts and environmental effects, mostly at the Genesis-creations and the not-Siberian. "I can't detect the Siberian's power. It's like she's not even there."
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The clone ignores the bombardment and the commentary. "They're from Aleph. Came through in Madison two years ago, during the Simurgh attack. You know, her song, where you kill your friends for their own good if they're there too long? They got that for hours. Everything they've done since was all her."
Heroes are turning to look at the Travelers, but being an evil clone who is also a Siberian doesn't make for much credibility. No one attacks them.
"And all this, that's her power." the clone points a crooked finger at Noelle. "This isn't even the first time this happened, and it won't be the last."
There are now three sides to this. The heroes might have common goals with the Travelers, but the Protectorate members are all assuming that they'll have to do as much as possible afterward to arrest them. At least.
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She pulls up her version of Legend for use on the Genesis-creations and starts investigating the monster with her enhanced vision on the side. Does it have a core, like Neuroi do?
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"Don't you get it? The Travelers are as much your enemies as that is.
But I was also playing for time, while one of my friends could manage this."
Legend's invulnerability activates whenever he gets struck, turning his body into an energy state to absorb the blow. Jess has always been a bit of a cape geek, even on Aleph. Her clones know as well as she does that in his normal state, Legend still breathes. And most of the Genesis clones can produce all kinds of interesting things to breathe.
He falls, and the Siberian one feeds him to the monster.
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Huh, so that's how it works. Convenient that the now-dead Knight's crystal spear dovetails so nicely with that... Absoluteness.
She teleports again, appearing above the monster and ignoring the fight raging around her, and pins it to the rubble with a forty-foot gold-glowing three-way combination of Knight, Brandish, and Flechette. Goodbye, core.
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The Siberian clone leaps to try to make her biggest tactical advantage invulnerable, while every other clone or monster swarms at Gren. The Travelers and heroes provide heavy covering fire. The heroes don't focus on killing anything that leaves a body, but by now there are more than enough Genesises to go around.
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Time to start rounding up the Genesises' original bodies while she builds up the strength to do that again.
...The hell? That's a Genesis, or something like one, but shaped differently.
Oh. Ohhhhhh. That's how you get a Siberian from a Genesis. She grabs the clone, stuns it if she can, and ascends sharply, only refraining from immediately killing her so she can study the power.
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And then the three bear-shaped force fields attacking projections abruptly shatter. A blue flash streaks into the wall behind them and keeps going. "Everyone stand down" comes almost-Legend's voice. "The next one hits Ursa herself."
Ursa Aurora disappears, replaced with a cloned Witch body that could have come from anywhere. The Legend clone fires on Trickster instead, the bolt curving to cut him in two even though he swaps himself around the battlefield repeatedly.
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Copycat tries to block not-Legend from doing much of anything with an array of shields winking in and out of existence. Plus some of Grue's darkness and a couple other obfuscating powers she's picked up.
They're more to confuse him than actually block his attacks- most of her concentration is going toward mapping out the edges of the Siberian's power. It seems much less mana-hungry than her trick with the big flashy golden spear, but it'll take a little while.
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The monster itself is regenerated enough to attack, if weaker than before. It's much less strategic than any of its clones so far, rushing straight in toward the Travelers. This leaves several Genesises uncovered; their real bodies had been hiding behind it. They don't last long.
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A Siberian appears behind not-Legend and turns his head into paste. "I'm Copycat, not Siberian!" And it starts flickering around the area, rapidly carving the original not-clones people out of the monster.
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"Carnage and death. Just like old times..."
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He gestures toward the Travelers, who are being thoroughly arrested by the surviving Protectorate members. They're not resisting.
"But you can stop. If you don't want to fight, you can leave it to us; it's why we're here. If you do want to fight, well, we both know how much difference you can make."
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(Places has deposited Flechette halfway across the city, still on Earth Gimel, and subsequently disappeared.)
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The surviving Travelers are sufficiently caught, with the exception of Oliver, who as far as anyone knows is just an unusually good-looking civilian. He even has his arm back, thanks to all the healing.
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The Protectorate people set about getting the full story, as much as the innocent bystanders can tell them and then from the Travelers. Civilians and Oliver get dispersed; he gets to worry about how to convince Places to help with a rescue.
And Gren finds out that when Coil described Dinah, he wasn't making everything up.
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