characterquarry (
characterquarry) wrote in
glowfic2015-11-20 10:57 pm
Entry tags:
witch's cape, not hat
Grendyne groans and starts pulling on her boots when the alarm goes off. Again. She quick-marches to the broom hangar, sits on her machine and is handed a plethora of loaded weapons by attentive corporals.
"Two flyers in one day? They're getting way too common."
"It's worse," the commander informs them, "South Karlsland got hit with three at once. We're taking Lytee's express and sleeping there. You can sit out if you absolutely need to, but Freya's still recovering so we could use you as a comms relay."
"No, I'll come. I just reserve the right to complain about it."
The 42nd United Forces Witch Wing takes off and assembles into a perfect synchronized formation as Lytee charges her teleport power.
...This is not South Karlsland wilderness.
[note: halfway through this thread I created a unique account for Grendyne. Do not be alarmed by the change in account. -Rockeye]
"Two flyers in one day? They're getting way too common."
"It's worse," the commander informs them, "South Karlsland got hit with three at once. We're taking Lytee's express and sleeping there. You can sit out if you absolutely need to, but Freya's still recovering so we could use you as a comms relay."
"No, I'll come. I just reserve the right to complain about it."
The 42nd United Forces Witch Wing takes off and assembles into a perfect synchronized formation as Lytee charges her teleport power.
...This is not South Karlsland wilderness.
[note: halfway through this thread I created a unique account for Grendyne. Do not be alarmed by the change in account. -Rockeye]

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The next morning, the healer arrives. She wants to heal Genesis first, as it's likely to be the easier of her two jobs.
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There are indeed no complications. Smiles, laughter, and hugs all around (with the obvious exception) until Noelle and Krouse insist on trying the other patient.
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Time passes. "...Ah, there we are." There is a slurping sound, and Noelle should now be able to feel a pair of legs, still covered in warm flesh. "Wait. I felt the spell pop..." She stares at the still-present mound of body parts. "What in the world..."
Places appears, along with her guard and 'N'. "Shit, too late to warn you. Run! RUN!" 'N' shoves the mound of flesh back with a visible wall of force, somehow managing to tear Noelle free of it at the same time, though probably breaking something in the process. Places' guard picks her up and runs as fast as possible.
The healer is just going to stand there staring in surprised and dismayed confusion.
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Marissa is fast, dodging a limb and moving for the door. Jess can't run, she hasn't had functional legs for years and isn't used to operating these ones. And her chair certainly isn't fast enough. Oliver rushes to help her, but too slow. The monstrosity rolls on top of her and it's all he can do to get away.
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Places adds, "None of us have much endurance. Witches, all three. I think we can get the big guns here, precogs knew something was going down. Need to find a phone."
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"Jess makes projections, animal bodies she controls while sleeping. Clones might have different powers, if so it's usually in a way that makes them more dangerous. How tough are Witches against heat and impacts, we might be in a position to rescue her."
Noelle's ex-body is being held back by random objects accelerated by Luke and having pieces burned off by Marissa. Apparently this is serious enough that property damage stops mattering. But they're avoiding the center of mass out of concern for the hostages, and its appendages regenerate quickly.
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Places grunts. "We need the big guns. Seer said something bad was gonna happen this morning, in an unexpected place, and fast response is the way to cut it off. This is the bad thing."
N glances at her boss, then pipes up, "Wally, I might be able to get them. Protect me for ten seconds. Weird otherworld Witches, I want a ton of money if I save your friend."
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Noelle yells, "Ballistic, hit it underneath her! Try to cut her free! N, pull her clear enough and Trickster can switch her out."
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Places hands N a piece of jewelry, which... Probably has something to do with their powers.
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Places has apparently found brooms - literal brooms - from somewhere. The four Witches each get one and start flying, though that healer is still mostly just gibbering in shock.
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The fight seems to be going their way, the creature hasn't even regrown the damage yet from when it lost the healer. Then it opens one of its mouths, the one attached to a vaguely demonic-canine-shaped outgrowth near its center of mass. It vomits.
Aside from being gross, this is also tactically relevant. Three young women, stir in the middle of the slime, all of them looking like mutated copies of Jess and none of them wearing a stitch. Two of them stay still and close their eyes in the middle of the battlefield. A gelatinous wall materializes, blocking the view to the clones and their creator. Ballistic and Sundancer destroy it quickly, but by then the three Genesises are out of view. Trickster swaps them with their creations whenever he spots one, and Sundancer shows no mercy, but mostly it's screeching taloned monsters or firebreathing dragons appearing from unexpected angles. Only ever two at a time, is the saving grace.
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Places is relatively used to combat. She has a good sense of tactics, too, and helps set up opportunities for Trickster, Sundancer, and Ballistic while barking out orders to N and Wally, who are both majorly freaked out. She's mostly keeping them out of the way, rather than directing them to hurt the monster-things. The Witches can each carry a person, if they need space between them and the... Thing.
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The third Genesis walks out from behind it. She looks like Jess, if Jess were trapped inside a half-melted mirror, and is also striped black and white. She leaves footprints in the perfectly solid floor. A projectile from Ballistic bounces off her.
"RUN!" Trickster is the first to shout. Clones' powers are usually stronger, but they're usually similar, it's completely unfair for a clone of Genesis to come out as the— "SIBERIAN!"
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And appears in the New York Protectorate HQ's lobby, directly above the receptionist's desk. She puts her hands on her head, knowing that suddenly appearing is a Threatening Move. To the first uniform, "I'm Places. Need to report a big huge emergency! Giant monster making evil clones! On Earth Gimel, city of Horten."
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"We can't get to Earth Gimel. How many people can you take?"
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The Witches who showed up to investigate all the noise have not been appraised of the threat they're facing. One of them tries to punch the glob of flesh with a glowing hand, and immediately disappears into it.
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"If you'll still be able to take people after a round trip, then do it," comes the New York Director's voice. "If not, we'll send who we can now. Copycat might not be able or willing to help immediately."
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She is broomless, but that's not a problem with a powerful telekinetic nearby. "Woah, where'd you come from?"
"It's me, Gren! Lytee. Emergency back home, it's bad and they want you to teleport people in. I know you're better at copying, lately. I'll pay you ten thousand dollars on top of whatever the Protectorate gives you, more if that's not much."
"Damn. Here, have some mana."
A shiny is tossed. Places catches it. "Put us in the New York Protectorate building? I'm on mana burn."
They both appear there, Copycat almost radiating power. "I'm helping. Can take ten people if you want me to fight right away, twenty if not."
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Capes are arriving, but need to know what they're up against. One of them is Legend.
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Copycat swears.
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Legend interjects after the Director, "Flechette, if Places is right this could be a less dangerous chance to test your power against the Siberian than against the real one." (She volunteers, of course.) "Copycat, as soon as it works or fails, or if Flechette is threatened, teleport out. Eidolon is in Houston, and if there's a risk of multiple Siberians we might need him."
With most of the Wards gone it's a smaller group, but they're ready to go.
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A map is produced. "Eleventh and Blue, maybe."
"Alright. Hold on everyone." She looks at the map. She raises her arms. There is a slight tingling sensation for a few seconds.
And they're outside in sunny not-California. The monster is fairly obviously thataway, what with the destruction and sounds of ongoing battle. Copycat staggers.
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"Heroes! I've got some things you might want to hear about my teammates..."
Trickster swaps Oliver with one of the bodies. Whether it was a clone or a casualty, who even knows. "Don't kill the monster! The real Genesis is still in there!"
Flechette fires her crossbow at the striped clone. Her target vanishes, as if she had popped a bubble. And then it reappears and comes straight for her.
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Places grabs Flechette and disappears.
Copycat starts tossing out lightning bolts and environmental effects, mostly at the Genesis-creations and the not-Siberian. "I can't detect the Siberian's power. It's like she's not even there."
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